How to Get to North Yankton in GTA 5 Story Mode
North Yankton is locked out of GTA 5's open world after the Prologue. Here's what still works in 2026 to get back there in story mode, and what's already been patched.

North Yankton only shows up in two missions in GTA 5, and Rockstar never meant for you to go back on your own. If you have finished the Prologue and want to walk through Ludendorff again in story mode, there are really only two options that still work in 2026: replaying the missions that already take you there, or installing a PC mod that unlocks free-roam access. The old multiplayer invite glitch that let players sneak into North Yankton has been patched for years.
The essentials
- North Yankton is a fictional state, not an island, though players often call it "the island" because it is completely cut off from the rest of the map.
- You visit it twice in the story: the Prologue (2004) and Trevor's solo mission Bury the Hatchet (2013).
- Both missions can be replayed from Story Mode once the game is complete, using the character selection wheel or a mission replay tool.
- Free-roaming North Yankton outside of a mission requires a PC mod (Script Hook V) - there is no way to do it on console.
- The old glitch that used a GTA Online session invite to smuggle a character into the Prologue has been patched since Update 1.08.
- Expect missing textures, invisible walls, and pop-in: the area was never finished for open exploration.
What North Yankton actually is
North Yankton is a fictional US state, clearly modeled on the snowy rural Midwest, built around the small town of Ludendorff. It is the very first location you see in GTA 5, and chronologically the earliest point in the HD Universe timeline: the Prologue is set in 2004, nine years before the main story and four years before the events of GTA IV.
Unlike Los Santos and Blaine County, North Yankton was never built as an explorable, physics-complete environment. Rockstar only needed it to support two short, heavily scripted missions, so large parts of the map are flat, untextured, or simply missing collision. That is exactly why the developers locked normal players out of it: letting people wander in would expose unfinished work and risk crashes.
Where North Yankton appears in the story
You see North Yankton twice across the whole game:
- Prologue (2004). Michael Townley, Trevor Philips, and Brad Snider rob a Bobcat Cash Depot in Ludendorff. The heist goes wrong, the North Yankton State Patrol closes in, and the getaway ends with Michael appearing to die, Brad seemingly killed, and Trevor fleeing on foot into the snow.
- Bury the Hatchet (2013). Nine years later, once Trevor learns the truth about Michael faking his death, he returns alone to the Ludendorff cemetery to dig up Brad's grave. What he finds confirms his suspicions and pushes the story toward its final act.
Outside of these two missions, the game gives you no legitimate reason, and no in-game door, to go back.
Method 1: Replay the Prologue mission
The simplest and safest way to see North Yankton again in story mode is to replay the Prologue itself.
- Open the pause menu, go to Story, and select Replay Mission (or use a mission replay/trigger from the character wheel on some platforms).
- Choose Prologue from the mission list.
- You will play through the heist and chase exactly as scripted, on foot and in vehicles, with the same time limit and objectives as the first time.
This works identically on PS5, PS4, Xbox, and PC, and it carries zero risk of a ban or a corrupted save, since it is a built-in feature of the game.
Method 2: Replay Bury the Hatchet
Trevor's solo mission Bury the Hatchet is the other legitimate way in. Replay it the same way, through the mission replay menu, and you get a shorter but still atmospheric walk through the Ludendorff cemetery and its surroundings in the present-day timeline.
Neither replay lets you leave the scripted mission boundary. Wander too far and invisible walls, a "return to mission area" warning, or a hard fail will push you back.
Method 3: The old GTA Online invite glitch (patched)
For a while, players found a workaround using GTA Online rather than a story mode exploit directly. The trick needed two consoles or accounts: one player stayed in a GTA Online session, the other started the Prologue in story mode, and at the exact moment Michael, Brad, and Trevor step outside the bank, the online player would send a session invite. Accepting it at that instant could pull the Prologue character into a broken, free-roam version of North Yankton.
This glitch has been dead for a long time. Rockstar closed the loophole after Update 1.08, and later patches removed the remaining variants. If you see a video claiming it still works, assume it is either outdated footage or describing something that no longer functions on a patched game.
Method 4: PC mods (the only reliable free-roam option)
On PC, the practical way to freely explore North Yankton outside of a mission is a script mod, not a glitch. The general process:
- Install Alexander Blade's Script Hook V and the matching ASI loader, the standard modding base for GTA 5 on PC.
- Download a North Yankton teleport script (search "Travel to North Yankton" on a reputable GTA 5 modding site).
- Drop the mod's
.asifile into your GTA V install folder alongside Script Hook V. - Launch the game in story mode only, look for the new "Airport" blip near Los Santos International, and walk through the marked doors to teleport into North Yankton. A matching blip lets you teleport back.
A few things to keep in mind:
- This only works in single-player story mode. Never run Script Hook V or any third-party mod while connected to GTA Online: Rockstar's anti-cheat can flag modified game states and has led to permanent bans in the past.
- The area is still unfinished. Expect floating objects, missing collision in spots, and the possibility of falling through the map (the same kind of issue covered in our Blue Hell glitch explainer).
- There is no console equivalent. Script Hook V depends on PC-only modding tools, so PS5 and Xbox players are limited to Methods 1 and 2.
What you will actually find there
Once you are in North Yankton, whether through a mission replay or a mod, do not expect a second Los Santos. Ludendorff's main street, the bank, and the cemetery are reasonably detailed since they matter to the story, but side streets thin out fast into flat snow, sparse low-poly buildings, and roads that end abruptly. NPCs are sparse outside scripted sequences, and the weather is locked to snow year-round. It is worth the trip once for the atmosphere and the nostalgia, not as a place to spend hours in.
If you are into GTA 5's other hidden and half-finished corners, our guide to 10 secret locations you need to visit and the complete easter eggs guide cover more of the map Rockstar did not build for casual exploration.
North Yankton in GTA Online
It is worth separating this from a related but different topic: GTA Online has its own, better-documented North Yankton glitch, tied to a specific Freemode bug rather than the Prologue. If that is what you were actually looking for, see our dedicated breakdown of the GTA Online North Yankton glitch.
FAQ
Can I get to North Yankton on PS5 or Xbox? Only through mission replay (Prologue or Bury the Hatchet). There is no console mod path, and the old invite glitch is patched.
Is using the PC mod safe? It is safe in single-player story mode only. Do not use Script Hook V or any ASI mod while playing GTA Online.
Why does the map feel broken there? North Yankton was built only to support two scripted missions. Rockstar never finished it as an open, explorable area, so textures, collision, and NPC density fall apart the further you stray from Ludendorff's main street.
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